Interactive Learning Object Request
Interactive learning objects are web-based or mobile-device mini-programs that allow students to visually and/or virtually interact with objects to enhance understanding. These micro-learning components are small in scope, usually covering one or two concepts/content items and are best suited for practice with feedback, formative assessment, or discovery introduction to content. They are designed to support primary instruction.
Best Suited For
Knowledge-based, focused discovery learning
Instead of a direct lecture on content, the learner is presented with a situation or problem where the learner can select items on screen that reveals new information associated with the topic. As the learner explores the scenario, he/she discovers content.
In the example above, clicking on a virtual map shows information about that location, dragging items on screen to locations reveals more information.
Skill-based practice and feedback:
The learner is presented with a situation and/or process that needs to be completed. As the learner completes the process he/she is presented corrective feedback. The learner can “practice” the process as often as needed independent of the need for lab or special location.
In the example above, the lab report is not completed correctly and the measurement of distance is calculated incorrectly.
Scenario-based decision processes:
The learner is presented with a real-life scenario that he/she must make decisions that result in changes to the situation. At the conclusion of the scenario the learner is presented with a result rather than a score.
In the example above, the person is placed in different rolls to see different perspectives, hospital patient needs care with each choice leading to a patient outcome, therapy session result is determined by a choices.